Commit 660d635a authored by nargessalehi98's avatar nargessalehi98

Add some small changes.

parent 4d24925c
......@@ -11,21 +11,21 @@ import java.util.PrimitiveIterator;
* in the while loop (update() and render()) should be
* long running! Both must execute very quickly, without
* any waiting and blocking!
*
*
* Detailed discussion on different game loop design
* patterns is available in the following link:
* http://gameprogrammingpatterns.com/game-loop.html
*
*
* @author Seyed Mohammad Ghaffarian
*/
public class GameLoop implements Runnable {
/**
* Frame Per Second.
* Higher is better, but any value above 24 is fine.
*/
public static final int FPS = 30;
private GameFrame canvas;
private GameState state;
//state for other player
......@@ -35,7 +35,7 @@ public class GameLoop implements Runnable {
public GameLoop(GameFrame frame) {
canvas = frame;
}
/**
* This must be called before the game loop starts.
*/
......
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