Commit 14bde8a2 authored by 9731301's avatar 9731301

add some changes to login and add shield reward method

parent 2620ec94
...@@ -3,16 +3,19 @@ ...@@ -3,16 +3,19 @@
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...@@ -140,6 +143,7 @@ ...@@ -140,6 +143,7 @@
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...@@ -151,10 +155,10 @@ ...@@ -151,10 +155,10 @@
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......
...@@ -30,7 +30,7 @@ public class BulletState { ...@@ -30,7 +30,7 @@ public class BulletState {
if (walls.getWallForBullet(locX, locY).isHorizontal()) { if (walls.getWallForBullet(locX, locY).isHorizontal()) {
angle = 360 - angle; angle = 360 - angle;
} }
if (walls.getWallForBullet(locX, locY).isVertical()) { else if (walls.getWallForBullet(locX, locY).isVertical()) {
angle = 180 - angle; angle = 180 - angle;
} }
} }
......
...@@ -16,6 +16,7 @@ public class RewardState { ...@@ -16,6 +16,7 @@ public class RewardState {
private Image reward; private Image reward;
private boolean visible ; private boolean visible ;
int numOfReward = chooseRandomReward(); int numOfReward = chooseRandomReward();
public static long startShieldTime;
public RewardState(WallState wallState){ public RewardState(WallState wallState){
this.walls = wallState ; this.walls = wallState ;
...@@ -23,6 +24,8 @@ public class RewardState { ...@@ -23,6 +24,8 @@ public class RewardState {
} }
private void shield(TankState tank){ private void shield(TankState tank){
tank.setHasShield(true);
startShieldTime = System.currentTimeMillis();
} }
private void laser(TankState tank){ private void laser(TankState tank){
......
...@@ -25,6 +25,7 @@ public class TankState { ...@@ -25,6 +25,7 @@ public class TankState {
public boolean gameOver; public boolean gameOver;
protected WallState walls; protected WallState walls;
protected ArrayList<BulletState> bullets = new ArrayList<>(); protected ArrayList<BulletState> bullets = new ArrayList<>();
private boolean hasShield;
public TankState(WallState walls) { public TankState(WallState walls) {
...@@ -154,5 +155,13 @@ public class TankState { ...@@ -154,5 +155,13 @@ public class TankState {
locY = Math.min(locY, GameFrame.GAME_HEIGHT - diam); locY = Math.min(locY, GameFrame.GAME_HEIGHT - diam);
} }
public boolean hasShield() {
return hasShield;
}
public void setHasShield(boolean hasShield) {
this.hasShield = hasShield;
}
} }
...@@ -98,6 +98,9 @@ public class WallState { ...@@ -98,6 +98,9 @@ public class WallState {
if ((r>0 && lines[r-1].charAt(c)=='1') || (r>0 && r<numRows-1 && lines[r+1].charAt(c)=='1')||(r>0 && lines[r-1].charAt(c)=='2') || (r>0 && r<numRows-1 && lines[r+1].charAt(c)=='2')) { //vertical if ((r>0 && lines[r-1].charAt(c)=='1') || (r>0 && r<numRows-1 && lines[r+1].charAt(c)=='1')||(r>0 && lines[r-1].charAt(c)=='2') || (r>0 && r<numRows-1 && lines[r+1].charAt(c)=='2')) { //vertical
wall.setVertical(true); wall.setVertical(true);
} }
if (lines[r].charAt(c)=='2'){
wall.setDestructible(true);
}
walls.add(wall); walls.add(wall);
} }
...@@ -144,6 +147,7 @@ public class WallState { ...@@ -144,6 +147,7 @@ public class WallState {
private boolean horizontal = false; private boolean horizontal = false;
private boolean vertical = false; private boolean vertical = false;
private boolean blank; private boolean blank;
private boolean destructible = false;
public WallData(int x,int y,int image,boolean isBlank){ public WallData(int x,int y,int image,boolean isBlank){
this.x = x; this.x = x;
...@@ -161,7 +165,7 @@ public class WallState { ...@@ -161,7 +165,7 @@ public class WallState {
public boolean isWallForBullet (int x,int y){ public boolean isWallForBullet (int x,int y){
//BUG //BUG
if (blank) return false; if (blank) return false;
return (x>this.x-5 && x<this.x+w+5 && y>this.y-5 && y<this.y+h+5); return (x>this.x-10 && x<this.x+w+10 && y>this.y-10 && y<this.y+h+10);
} }
public boolean isHorizontal() { public boolean isHorizontal() {
...@@ -179,5 +183,13 @@ public class WallState { ...@@ -179,5 +183,13 @@ public class WallState {
public void setVertical(boolean vertical) { public void setVertical(boolean vertical) {
this.vertical = vertical; this.vertical = vertical;
} }
public boolean isDestructible() {
return destructible;
}
public void setDestructible(boolean destructible) {
this.destructible = destructible;
}
} }
} }
package UI.LogIn.Game; package UI.LogIn.Game;
import UI.GameState.BulletState; import UI.GameState.*;
import UI.GameState.EnemyTank;
import UI.GameState.MyTank;
import UI.GameState.RewardState;
import UI.LogIn.Setting; import UI.LogIn.Setting;
import javax.imageio.ImageIO; import javax.imageio.ImageIO;
import java.awt.*; import java.awt.*;
...@@ -119,18 +116,21 @@ public class Rendering { ...@@ -119,18 +116,21 @@ public class Rendering {
} }
} }
if (System.currentTimeMillis() - RewardState.startShieldTime > 15000){
myTank.setHasShield(false);
enemyTank.setHasShield(false);
}
//Draw explosion and ruin the tank //Draw explosion and ruin the tank
ArrayList<BulletState> allBullets = new ArrayList<>(); ArrayList<BulletState> allBullets = new ArrayList<>();
for (int i = myTank.getBullets().size() - 1 ; i >= 0 ; i -- ){ for (int i = myTank.getBullets().size() - 1 ; i >= 0 ; i -- ){
if (System.currentTimeMillis() - myTank.getBullets().get(i).getCreateTime() >4000){ if (System.currentTimeMillis() - myTank.getBullets().get(i).getCreateTime() >4000 ){
break; break;
} }
System.out.println(i); System.out.println(i);
allBullets.add(myTank.getBullets().get(i)); allBullets.add(myTank.getBullets().get(i));
} }
for (int i = enemyTank.getBullets().size() - 1 ; i >= 0 ; i -- ){ for (int i = enemyTank.getBullets().size() - 1 ; i >= 0 ; i -- ){
if (System.currentTimeMillis() - enemyTank.getBullets().get(i).getCreateTime() >4000){ if (System.currentTimeMillis() - enemyTank.getBullets().get(i).getCreateTime() >4000 ){
break; break;
} }
allBullets.add(enemyTank.getBullets().get(i)); allBullets.add(enemyTank.getBullets().get(i));
...@@ -142,7 +142,7 @@ public class Rendering { ...@@ -142,7 +142,7 @@ public class Rendering {
} }
long startExploding ; long startExploding ;
for (BulletState bullet : allBullets){//check my tank for (BulletState bullet : allBullets){//check my tank
if (bullet.locX >myTank.locX - 20 && bullet.locX <myTank.locX + 20 && bullet.locY >myTank.locY - 10&& bullet.locY <myTank.locY + 10){ if ((bullet.locX >myTank.locX - 20 && bullet.locX <myTank.locX + 20 && bullet.locY >myTank.locY - 10&& bullet.locY <myTank.locY + 10)&& !myTank.hasShield() && System.currentTimeMillis() - bullet.getCreateTime() >100){
startExploding = System.currentTimeMillis(); startExploding = System.currentTimeMillis();
if (System.currentTimeMillis() - startExploding < 1000) { if (System.currentTimeMillis() - startExploding < 1000) {
g2d.drawImage(op2.filter((BufferedImage) explosionImg, null), myTank.locX, myTank.locY, null); g2d.drawImage(op2.filter((BufferedImage) explosionImg, null), myTank.locX, myTank.locY, null);
...@@ -151,7 +151,7 @@ public class Rendering { ...@@ -151,7 +151,7 @@ public class Rendering {
} }
} }
for (BulletState bullet : allBullets){//check enemy tank for (BulletState bullet : allBullets){//check enemy tank
if (bullet.locX >enemyTank.locX - 20 && bullet.locX <enemyTank.locX + 20 && bullet.locY >enemyTank.locY - 10&& bullet.locY <enemyTank.locY + 10){ if ((bullet.locX >enemyTank.locX - 20 && bullet.locX <enemyTank.locX + 20 && bullet.locY >enemyTank.locY - 10&& bullet.locY <enemyTank.locY + 10)&& !enemyTank.hasShield()&& System.currentTimeMillis() - bullet.getCreateTime() >100){
startExploding = System.currentTimeMillis(); startExploding = System.currentTimeMillis();
System.out.println("ex"); System.out.println("ex");
if (System.currentTimeMillis() - startExploding < 1000) { if (System.currentTimeMillis() - startExploding < 1000) {
......
...@@ -15,11 +15,7 @@ public class Main { ...@@ -15,11 +15,7 @@ public class Main {
public static void main(String[] args) throws IOException { public static void main(String[] args) throws IOException {
// Show the game menu ... // Show the game menu ...
InitialFrame initialFrame = new InitialFrame("Trouble Tank"); InitialFrame initialFrame = new InitialFrame("Trouble Tank");
if (initialFrame.isClickOnPlay()) { System.out.println(initialFrame.isClickOnPlay());
// After the player clicks 'PLAY' ...
MainFrame mainframe = new MainFrame("Trouble Tank");
}
} }
} }
...@@ -3,7 +3,7 @@ package UI.LogIn; ...@@ -3,7 +3,7 @@ package UI.LogIn;
import javax.swing.*; import javax.swing.*;
import java.io.IOException; import java.io.IOException;
class MainFrame extends JFrame { public class MainFrame extends JFrame {
public MainFrame(String gameName) throws IOException { public MainFrame(String gameName) throws IOException {
setTitle(gameName); setTitle(gameName);
MainPanel mainPanel = new MainPanel(); MainPanel mainPanel = new MainPanel();
......
package UI.Registration; package UI.Registration;
import javax.swing.*; import javax.swing.*;
import java.awt.*;
public class InitialFrame extends JFrame { public class InitialFrame extends JFrame {
...@@ -9,9 +10,16 @@ public class InitialFrame extends JFrame { ...@@ -9,9 +10,16 @@ public class InitialFrame extends JFrame {
public InitialFrame(String title) { public InitialFrame(String title) {
super(title); super(title);
this.setSize(400, 500);
setVisible(true); setVisible(true);
setResizable(true);
setLocation(100, 100);
mainInitialPanel = new InitialPanel(); mainInitialPanel = new InitialPanel();
add(mainInitialPanel); add(mainInitialPanel);
mainInitialPanel.revalidate();
mainInitialPanel.repaint();
revalidate();
repaint();
isClickOnPlay = mainInitialPanel.isClickOnPlay(); isClickOnPlay = mainInitialPanel.isClickOnPlay();
} }
......
...@@ -2,6 +2,7 @@ package UI.Registration; ...@@ -2,6 +2,7 @@ package UI.Registration;
import Server_Client.Client; import Server_Client.Client;
import Server_Client.Server; import Server_Client.Server;
import UI.LogIn.MainFrame;
import javax.swing.*; import javax.swing.*;
import java.awt.*; import java.awt.*;
...@@ -9,13 +10,15 @@ import java.awt.event.MouseAdapter; ...@@ -9,13 +10,15 @@ import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent; import java.awt.event.MouseEvent;
import java.io.IOException; import java.io.IOException;
public class InitialPanel extends JPanel { public class InitialPanel extends JPanel {
private boolean clickOnPlay; public static boolean clickOnPlay;
private JTextField userName = new JTextField(); private JTextField userName = new JTextField();
private JTextField pass = new JTextField(); private JTextField pass = new JTextField();
public InitialPanel(){ public InitialPanel(){
clickOnPlay = false; clickOnPlay = false;
initComponents(); initComponents();
setPreferredSize(new Dimension(50 , 100));
setSize(50 , 100);
} }
public boolean isClickOnPlay() { public boolean isClickOnPlay() {
...@@ -34,7 +37,7 @@ public class InitialPanel extends JPanel { ...@@ -34,7 +37,7 @@ public class InitialPanel extends JPanel {
try { try {
Server server = new Server(); Server server = new Server();
if (server.pass_userNameIsAvailable( pass.getText() , userName.getText())){ if (server.pass_userNameIsAvailable( pass.getText() , userName.getText())){
clickOnPlay = true; MainFrame mainframe = new MainFrame("Trouble Tank");
} }
else { else {
JOptionPane.showMessageDialog(logInBtn,"error"); JOptionPane.showMessageDialog(logInBtn,"error");
...@@ -50,7 +53,12 @@ public class InitialPanel extends JPanel { ...@@ -50,7 +53,12 @@ public class InitialPanel extends JPanel {
public void mouseClicked(MouseEvent e) { public void mouseClicked(MouseEvent e) {
super.mouseClicked(e); super.mouseClicked(e);
JFrame registration = new JFrame(); JFrame registration = new JFrame();
registration.setSize(200 , 200);
registration.setLocation(500 , 300);
registration.setResizable(true);
registration.add(setRegistrationPanel()); registration.add(setRegistrationPanel());
registration.revalidate();
registration.repaint();
registration.setVisible(true); registration.setVisible(true);
} }
}); });
......
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