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Learning JavaScript
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MohammadAli Keshavarz
Learning JavaScript
Commits
a5ef0ece
Commit
a5ef0ece
authored
Oct 25, 2019
by
MohammadAli Keshavarz
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change picture of dice when click on roll dice
parent
6c5885b6
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1 changed file
with
15 additions
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4 deletions
+15
-4
app.js
section3/app.js
+15
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section3/app.js
View file @
a5ef0ece
...
...
@@ -7,18 +7,29 @@ GAME RULES:
- The first player to reach 100 points on GLOBAL score wins the game
*/
var
scores
,
dice
,
roundScore
,
activePlayer
;
var
scores
,
roundScore
,
activePlayer
;
scores
=
[
0
,
0
];
roundScore
=
0
;
activePlayer
=
0
;
dice
=
Math
.
floor
(
Math
.
random
()
*
6
)
+
1
;
document
.
querySelector
(
"#current-"
+
activePlayer
).
textContent
=
dice
;
//
document.querySelector("#current-" + activePlayer).textContent = dice;
// document.querySelector("#current-" + activePlayer).innerHTML = "<h1>" + dice + "</h1>";
//-----------------------------------------------------------------
// var x = document.querySelector("#score-1").textContent;
// console.log(x);
document
.
querySelector
(
".dice"
).
style
.
display
=
"none"
;
document
.
querySelector
(
".dice"
).
style
.
display
=
"none"
;
document
.
querySelector
(
".btn-roll"
).
addEventListener
(
"click"
,
function
()
{
//create random number
var
dice
=
Math
.
floor
(
Math
.
random
()
*
6
)
+
1
;
// disply the result
var
diceDOM
=
document
.
querySelector
(
".dice"
);
diceDOM
.
style
.
display
=
"block"
;
diceDOM
.
src
=
"./dice-"
+
dice
+
".png"
;
// update current scores, if the rolled number was not one
if
(
dice
!==
1
)
{
}
});
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