Commit 5d6c968e authored by Danial KordModanlou's avatar Danial KordModanlou

new ui

parent bc8385f4
......@@ -19,7 +19,6 @@
<Path>.vs</Path>
<Path>Library</Path>
<Path>Logs</Path>
<Path>Temp</Path>
<Path>obj</Path>
</explicitExcludes>
</component>
......
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using System.Collections;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
......@@ -17,6 +18,7 @@ public class menuSystem : MonoBehaviour
[SerializeField] private Sprite saveNamePause;
[SerializeField] private Sprite saveNameCountinou;
public GameObject backGround;
// Start is called before the first frame update
void Start()
{
......@@ -24,7 +26,16 @@ public class menuSystem : MonoBehaviour
}
private void Update()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
saveName();
}
}
public void saveName()
{
if(menu.active == true)
......@@ -37,6 +48,7 @@ public class menuSystem : MonoBehaviour
}
else
{
nameField.text = PlayerName;
Time.timeScale = 0.01f;
menu.SetActive(true);
......@@ -53,6 +65,7 @@ public class menuSystem : MonoBehaviour
public void saveOption()
{
PlayerName = nameField.text;
Debug.Log("ff");
if(activeSaving == 1)
{
......
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