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Omid Sayfun
Chess-AP
Commits
2a18e034
Commit
2a18e034
authored
May 18, 2019
by
Omid Sayfun
Browse files
Options
Browse Files
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Email Patches
Plain Diff
Graphic bugs fixed and Logic Improved
parent
ff795df0
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
122 additions
and
16 deletions
+122
-16
Main.java
src/Main.java
+94
-7
Board.java
src/lab/game/Board.java
+28
-9
No files found.
src/Main.java
View file @
2a18e034
...
@@ -24,6 +24,11 @@ class newJButton extends JButton{
...
@@ -24,6 +24,11 @@ class newJButton extends JButton{
private
char
X
;
private
char
X
;
private
int
Y
;
private
int
Y
;
public
newJButton
(){
this
.
piece
=
null
;
this
.
setIcon
(
null
);
}
/**
/**
* Make new button
* Make new button
* @param X The X-Axis
* @param X The X-Axis
...
@@ -79,11 +84,13 @@ class newJButton extends JButton{
...
@@ -79,11 +84,13 @@ class newJButton extends JButton{
*/
*/
class
Chess
implements
MouseListener
{
class
Chess
implements
MouseListener
{
private
Board
board
=
null
;
private
Board
board
=
null
;
private
String
color
=
"
B
"
;
private
String
color
=
"
W
"
;
private
boolean
isSelected
=
false
;
private
boolean
isSelected
=
false
;
private
newJButton
inMove
=
null
;
private
newJButton
inMove
=
null
;
private
ArrayList
<
newJButton
>
btns
=
new
ArrayList
<
newJButton
>();
private
ArrayList
<
newJButton
>
btns
=
new
ArrayList
<
newJButton
>();
private
ArrayList
<
newJButton
>
whiteLost
=
new
ArrayList
<>();
private
ArrayList
<
newJButton
>
blackLost
=
new
ArrayList
<>();
private
JLabel
caption
;
/**
/**
* Initial Run
* Initial Run
*/
*/
...
@@ -182,29 +189,34 @@ class Chess implements MouseListener{
...
@@ -182,29 +189,34 @@ class Chess implements MouseListener{
JPanel
topLeft
=
new
JPanel
(
new
GridLayout
(
2
,
8
));
JPanel
topLeft
=
new
JPanel
(
new
GridLayout
(
2
,
8
));
for
(
char
i
=
0
;
i
<
2
;
i
++){
for
(
char
i
=
0
;
i
<
2
;
i
++){
for
(
int
j
=
0
;
j
<
8
;
j
++){
for
(
int
j
=
0
;
j
<
8
;
j
++){
JButton
btn
=
new
JButton
();
newJButton
btn
=
new
new
JButton
();
ImageIcon
icon
=
new
ImageIcon
(
ImageIcon
icon
=
new
ImageIcon
(
new
BufferedImage
(
40
,
40
,
BufferedImage
.
TYPE_INT_ARGB
));
new
BufferedImage
(
40
,
40
,
BufferedImage
.
TYPE_INT_ARGB
));
btn
.
setIcon
(
icon
);
btn
.
setIcon
(
icon
);
btn
.
setBackground
(
Color
.
WHITE
);
btn
.
setFocusable
(
false
);
btn
.
setBackground
(
new
Color
(
0
,
255
,
0
));
topLeft
.
add
(
btn
);
topLeft
.
add
(
btn
);
whiteLost
.
add
(
btn
);
}
}
}
}
// Middle Left
// Middle Left
JPanel
middleLeft
=
new
JPanel
();
JPanel
middleLeft
=
new
JPanel
();
JLabel
playing
=
new
JLabel
(
"White Player is in control"
);
JLabel
playing
=
new
JLabel
(
"White Player is playing"
);
caption
=
playing
;
middleLeft
.
add
(
playing
);
middleLeft
.
add
(
playing
);
leftDivider
.
add
(
middleLeft
);
leftDivider
.
add
(
middleLeft
);
// Bottom Left
// Bottom Left
JPanel
bottomLeft
=
new
JPanel
(
new
GridLayout
(
2
,
8
));
JPanel
bottomLeft
=
new
JPanel
(
new
GridLayout
(
2
,
8
));
for
(
int
i
=
0
;
i
<
2
;
i
++){
for
(
int
i
=
0
;
i
<
2
;
i
++){
for
(
int
j
=
0
;
j
<
8
;
j
++){
for
(
int
j
=
0
;
j
<
8
;
j
++){
JButton
btn
=
new
JButton
();
newJButton
btn
=
new
new
JButton
();
ImageIcon
icon
=
new
ImageIcon
(
ImageIcon
icon
=
new
ImageIcon
(
new
BufferedImage
(
40
,
40
,
BufferedImage
.
TYPE_INT_ARGB
));
new
BufferedImage
(
40
,
40
,
BufferedImage
.
TYPE_INT_ARGB
));
btn
.
setIcon
(
icon
);
btn
.
setIcon
(
icon
);
btn
.
setBackground
(
Color
.
BLACK
);
btn
.
setFocusable
(
false
);
btn
.
setBackground
(
new
Color
(
0
,
255
,
0
));
bottomLeft
.
add
(
btn
);
bottomLeft
.
add
(
btn
);
blackLost
.
add
(
btn
);
}
}
}
}
// Add Panels
// Add Panels
...
@@ -251,8 +263,16 @@ class Chess implements MouseListener{
...
@@ -251,8 +263,16 @@ class Chess implements MouseListener{
}
else
{
}
else
{
if
(
this
.
board
.
canGo
(
this
.
inMove
.
getPiece
(),
source
.
getNewX
(),
source
.
getNewY
(),
this
.
color
)
){
if
(
this
.
board
.
canGo
(
this
.
inMove
.
getPiece
(),
source
.
getNewX
(),
source
.
getNewY
(),
this
.
color
)
){
if
(
this
.
board
.
canAttack
(
this
.
inMove
.
getPiece
(),
source
.
getNewX
(),
source
.
getNewY
(),
this
.
color
)
){
if
(
this
.
board
.
canAttack
(
this
.
inMove
.
getPiece
(),
source
.
getNewX
(),
source
.
getNewY
(),
this
.
color
)
){
Piece
temp
=
source
.
getPiece
();
source
.
setPiece
(
this
.
inMove
.
getPiece
());
source
.
setPiece
(
this
.
inMove
.
getPiece
());
this
.
inMove
.
setPiece
(
null
);
this
.
inMove
.
setPiece
(
null
);
if
(
this
.
color
.
equals
(
"W"
)
){
killBlack
(
temp
);
}
else
{
killWhite
(
temp
);
}
}
else
{
}
else
{
Piece
temp
=
this
.
inMove
.
getPiece
();
Piece
temp
=
this
.
inMove
.
getPiece
();
this
.
inMove
.
setPiece
(
source
.
getPiece
());
this
.
inMove
.
setPiece
(
source
.
getPiece
());
...
@@ -260,8 +280,11 @@ class Chess implements MouseListener{
...
@@ -260,8 +280,11 @@ class Chess implements MouseListener{
}
}
System
.
out
.
println
(
this
.
board
.
move
(
inMove
.
getNewY
()
+
Character
.
toString
(
inMove
.
getNewX
()),
source
.
getNewY
()
+
Character
.
toString
(
source
.
getNewX
()),
this
.
color
));
System
.
out
.
println
(
this
.
board
.
move
(
inMove
.
getNewY
()
+
Character
.
toString
(
inMove
.
getNewX
()),
source
.
getNewY
()
+
Character
.
toString
(
source
.
getNewX
()),
this
.
color
));
if
(
this
.
color
.
equals
(
"W"
)){
if
(
this
.
color
.
equals
(
"W"
)){
caption
.
setText
(
"Black Player is playing"
);
this
.
color
=
"B"
;
this
.
color
=
"B"
;
}
else
{
}
else
{
caption
.
setText
(
"White Player is playing"
);
this
.
color
=
"W"
;
this
.
color
=
"W"
;
}
}
}
}
...
@@ -288,7 +311,71 @@ class Chess implements MouseListener{
...
@@ -288,7 +311,71 @@ class Chess implements MouseListener{
this
.
isSelected
=
false
;
this
.
isSelected
=
false
;
this
.
inMove
=
null
;
this
.
inMove
=
null
;
}
}
for
(
newJButton
btn
:
this
.
whiteLost
)
{
if
(
btn
.
getPiece
()
!=
null
){
Image
img
=
new
BufferedImage
(
40
,
40
,
BufferedImage
.
TYPE_INT_ARGB
);
try
{
img
=
ImageIO
.
read
(
Chess
.
class
.
getResource
(
"resources/images/"
+
btn
.
getPiece
().
getName
().
toLowerCase
()
+
".png"
));
}
catch
(
IOException
e1
)
{
e1
.
printStackTrace
();
}
btn
.
setIcon
(
new
ImageIcon
(
img
));
}
else
{
btn
.
setIcon
(
new
ImageIcon
(
new
BufferedImage
(
40
,
40
,
BufferedImage
.
TYPE_INT_ARGB
)));
}
// if( (btn.getNewY() % 2 == 1 && btn.getNewX() % 2 == 1) || (btn.getNewY() % 2 == 0 && btn.getNewX() % 2 == 0) ){
// btn.setBackground(new Color(219,217,164));
// }else{
// btn.setBackground(new Color(4,51,106));
// }
// this.isSelected = false;
// this.inMove = null;
}
for
(
newJButton
btn
:
this
.
blackLost
)
{
if
(
btn
.
getPiece
()
!=
null
){
Image
img
=
new
BufferedImage
(
40
,
40
,
BufferedImage
.
TYPE_INT_ARGB
);
try
{
img
=
ImageIO
.
read
(
Chess
.
class
.
getResource
(
"resources/images/"
+
btn
.
getPiece
().
getName
().
toLowerCase
()
+
".png"
));
}
catch
(
IOException
e1
)
{
e1
.
printStackTrace
();
}
btn
.
setIcon
(
new
ImageIcon
(
img
));
}
else
{
btn
.
setIcon
(
new
ImageIcon
(
new
BufferedImage
(
40
,
40
,
BufferedImage
.
TYPE_INT_ARGB
)));
}
// if( (btn.getNewY() % 2 == 1 && btn.getNewX() % 2 == 1) || (btn.getNewY() % 2 == 0 && btn.getNewX() % 2 == 0) ){
// btn.setBackground(new Color(219,217,164));
// }else{
// btn.setBackground(new Color(4,51,106));
// }
// this.isSelected = false;
// this.inMove = null;
}
}
}
public
boolean
killWhite
(
Piece
p
){
for
(
newJButton
btn
:
this
.
whiteLost
){
if
(
btn
.
getPiece
()
==
null
){
btn
.
setPiece
(
p
);
return
true
;
}
}
return
false
;
}
public
boolean
killBlack
(
Piece
p
){
for
(
newJButton
btn
:
this
.
blackLost
){
if
(
btn
.
getPiece
()
==
null
){
btn
.
setPiece
(
p
);
return
true
;
}
}
}
return
false
;
}
}
@Override
@Override
...
...
src/lab/game/Board.java
View file @
2a18e034
...
@@ -338,6 +338,19 @@ public class Board{
...
@@ -338,6 +338,19 @@ public class Board{
}
}
}
}
public
boolean
virtualCheck
(
ArrayList
<
Piece
>
enemy
,
char
x
,
int
y
){
for
(
Piece
p
:
enemy
){
if
(
p
.
canMove
(
x
,
y
)
){
// Check if move is valid
if
(
p
.
checkWay
(
this
.
allPieces
,
x
,
y
)
){
return
true
;
}
}
}
return
false
;
}
/**
/**
* Check if playing player's king is checked
* Check if playing player's king is checked
* @author Omiid
* @author Omiid
...
@@ -356,16 +369,10 @@ public class Board{
...
@@ -356,16 +369,10 @@ public class Board{
kingX
=
p
.
x
;
kingX
=
p
.
x
;
}
}
}
}
for
(
Piece
p
:
enemy
){
if
(
virtualCheck
(
enemy
,
kingX
,
kingY
)
){
if
(
p
.
canMove
(
kingX
,
kingY
)
){
// Check if move is valid
if
(
p
.
checkWay
(
this
.
allPieces
,
kingX
,
kingY
)
){
System
.
out
.
println
(
p
.
getName
());
return
true
;
return
true
;
}
}
}
}
return
false
;
return
false
;
}
}
...
@@ -472,6 +479,12 @@ public class Board{
...
@@ -472,6 +479,12 @@ public class Board{
if
(
found
.
checkWay
(
this
.
allPieces
,
x
,
y
)
){
if
(
found
.
checkWay
(
this
.
allPieces
,
x
,
y
)
){
if
(
(
found
instanceof
Pawn
)
&&
found
.
crossMove
(
x
,
y
)
&&
attack
==
null
){
if
(
(
found
instanceof
Pawn
)
&&
found
.
crossMove
(
x
,
y
)
&&
attack
==
null
){
return
false
;
}
else
if
(
(
found
instanceof
Pawn
)
&&
attack
!=
null
&&
found
.
getX
()
-
attack
.
getX
()
==
0
){
return
false
;
}
else
if
(
(
found
instanceof
King
)
&&
virtualCheck
(
enemy
,
x
,
y
)){
return
false
;
return
false
;
}
else
{
}
else
{
return
true
;
return
true
;
...
@@ -516,9 +529,15 @@ public class Board{
...
@@ -516,9 +529,15 @@ public class Board{
return
false
;
return
false
;
}
else
{
}
else
{
if
(
found
.
canMove
(
toArray
[
1
],
toArray
[
0
]
-
'0'
)
){
// Check if move is valid
if
(
found
.
canMove
(
toArray
[
1
],
toArray
[
0
]
-
'0'
)
){
// Check if move is valid
if
(
found
.
checkWay
(
this
.
allPieces
,
toArray
[
1
],
toArray
[
0
]
-
'0'
)){
if
(
found
.
checkWay
(
this
.
allPieces
,
toArray
[
1
],
toArray
[
0
]
-
'0'
)
){
if
(
(
found
instanceof
Pawn
)
&&
found
.
crossMove
(
toArray
[
1
],
toArray
[
0
]
-
'0'
)
&&
attack
==
null
){
if
(
(
found
instanceof
Pawn
)
&&
found
.
crossMove
(
toArray
[
1
],
toArray
[
0
]
-
'0'
)
&&
attack
==
null
){
return
false
;
}
else
if
(
(
found
instanceof
Pawn
)
&&
toArray
[
1
]
-
fromArray
[
1
]
==
0
&&
attack
!=
null
){
return
false
;
}
else
if
(
(
found
instanceof
King
)
&&
virtualCheck
(
enemy
,
toArray
[
1
],
toArray
[
0
]
-
'0'
)){
return
false
;
return
false
;
}
else
{
}
else
{
return
true
;
return
true
;
...
...
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