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I

init() - Method in class UI.LogIn.Game.GameLoop
This must be called before the game loop starts.
init() - Static method in class UI.LogIn.Game.ThreadPool
Initializes a new CachedThreadPool.
init() - Method in class UI.LogIn.NetWorkGame.NWGLoop
This must be called before the game loop starts.
initBufferStrategy() - Method in class UI.LogIn.Game.GameFrame
This must be called once after the JFrame is shown: frame.setVisible(true); and before any rendering is started.
initBufferStrategy() - Method in class UI.LogIn.NetWorkGame.NWGFrame
This must be called once after the JFrame is shown: frame.setVisible(true); and before any rendering is started.
initComponents() - Method in class UI.Registration.InitialPanel
for add the components to the panel for registeeration
InitialFrame - Class in UI.Registration
represents the initial frame for registration
InitialFrame(String) - Constructor for class UI.Registration.InitialFrame
add the components to initial frame
InitialPanel - Class in UI.Registration
represents a class for registration that is a JPanel
InitialPanel() - Constructor for class UI.Registration.InitialPanel
create an initial panel for registration
isClickOnPlay() - Method in class UI.Registration.InitialFrame
 
isClickOnPlay() - Method in class UI.Registration.InitialPanel
shws we can start the game or not
isDestructible() - Method in class UI.GameState.WallState.WallData
 
isHasMoreLife() - Method in class UI.GameState.TankState
 
isHorizontal() - Method in class UI.GameState.WallState.WallData
 
isRewardForTank(int, int) - Method in class UI.GameState.RewardState
check that tank can get the reward or not
isVertical() - Method in class UI.GameState.WallState.WallData
 
isVisible() - Method in class UI.GameState.RewardState
check that reward is visible or not
isWallForBullet(int, int) - Method in class UI.GameState.WallState.WallData
 
isWallForTank(int, int) - Method in class UI.GameState.WallState
to know that tank can get this position or not
isWallForTank(int, int) - Method in class UI.GameState.WallState.WallData
some getter and setters
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