Commit add4fe8f authored by Parsa Rahmaty's avatar Parsa Rahmaty

The game is now playable

parent 36fd7e99
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......@@ -60,4 +60,9 @@ public class Movable : MonoBehaviour
this.isOnWorldSpace = isOnWorldSpace;
mode = Mode.Direction;
}
public void UnoReverseCard()
{
direction = -1 * direction;
}
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CannonBarrel : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
if(other.gameObject.tag.Equals("Cannonball") && other.gameObject.GetComponent<Cannonball>().hasHitObstacle)
{
//Game Lost
Destroy(other.gameObject);
GameEvents.instance.TriggerOnGameLostEvent();
}
}
}
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