Commit 385f8dd0 authored by Danial KordModanlou's avatar Danial KordModanlou

data saver problem solved

parent b2db4e15
......@@ -3,10 +3,11 @@
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......@@ -396,34 +394,35 @@
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......@@ -547,7 +550,7 @@
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......@@ -964,7 +929,7 @@
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......@@ -1027,9 +992,25 @@
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......@@ -1148,42 +1129,85 @@
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......@@ -37,3 +37,16 @@ distance x from first pivot,distance y from first pivot,distance z from first pi
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......@@ -11,7 +11,7 @@ namespace TurnTheGameOn.IKDriver
public GameObject rightSteeringController;
public Transform spawnPoint;
public DemoVehicles defaultDemoVehicle;
private Transform currentDemoVehicle;
public Transform currentDemoVehicle;
void Awake ()
{
......
......@@ -2,6 +2,7 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class CarCustom : MonoBehaviour
{
......@@ -25,7 +26,7 @@ public class CarCustom : MonoBehaviour
public void spawnFirstPlace()
{
transform.position = CheckPointBlock.position;
transform.rotation = CheckPointBlock.rotaion;
String thisScene = SceneManager.GetActiveScene().name;
SceneManager.LoadScene(thisScene);
}
}
......@@ -189,10 +189,14 @@ public class DataSaver : MonoBehaviour
private IEnumerator find()
{
int i = 0;
/*
while (true)
{
GameObject[] temp = GameObject.FindGameObjectsWithTag("Player");
Debug.Log(temp[0].name);
Debug.Log(temp[1].name);
if (temp != null)
{
print(temp.Length);
......@@ -207,7 +211,9 @@ public class DataSaver : MonoBehaviour
i++;
yield return null;
}
}*/
myPlayer = IKD_DemoController.instance.currentDemoVehicle.gameObject.GetComponent<IKD_VehicleController>();
while (true)
{
......
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