Commit 1acb95d7 authored by Danial KordModanlou's avatar Danial KordModanlou

vibrate system updated

parent f2d4261e
......@@ -2,8 +2,8 @@
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......@@ -12335,6 +12355,7 @@ MeshRenderer:
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m_ReflectionProbeUsage: 1
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m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -12452,6 +12473,7 @@ MeshRenderer:
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m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -17119,6 +17141,7 @@ ParticleSystemRenderer:
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m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -21854,6 +21877,7 @@ ParticleSystemRenderer:
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m_LightProbeUsage: 1
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -22335,6 +22359,7 @@ MeshRenderer:
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m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -22800,8 +22825,6 @@ MonoBehaviour:
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m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 14
......@@ -22879,8 +22902,6 @@ MonoBehaviour:
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m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
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m_FontSize: 13
......@@ -22958,8 +22979,6 @@ MonoBehaviour:
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m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
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m_FontSize: 9
......@@ -23028,6 +23047,7 @@ MeshRenderer:
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m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -23115,8 +23135,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 14
......@@ -23249,8 +23267,6 @@ MonoBehaviour:
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m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
......@@ -23342,8 +23358,6 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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......@@ -23421,8 +23435,6 @@ MonoBehaviour:
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m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: b81b6b672b2fe024d92aa013342c3331, type: 3}
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......@@ -23496,8 +23508,6 @@ MonoBehaviour:
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m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
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m_FontSize: 13
......@@ -23613,6 +23623,7 @@ MeshRenderer:
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m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -23746,8 +23757,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
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m_FontSize: 13
......@@ -23844,8 +23853,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 0a76b96ee4ca2644aa221f37862f72bc, type: 3}
m_Type: 0
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......@@ -23913,6 +23920,7 @@ MeshRenderer:
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m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -23992,6 +24000,7 @@ MeshRenderer:
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m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -24119,8 +24128,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
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m_FontSize: 13
......@@ -24198,8 +24205,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 14
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m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.Slider+SliderEvent, UnityEngine.UI, Version=1.0.0.0,
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GameObject:
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......@@ -24361,6 +24364,7 @@ MeshRenderer:
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m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -24448,8 +24452,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 10
......@@ -24527,8 +24529,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 13
......@@ -24597,6 +24597,7 @@ MeshRenderer:
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m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -24676,6 +24677,7 @@ MeshRenderer:
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m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -24763,8 +24765,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: b81b6b672b2fe024d92aa013342c3331, type: 3}
m_Type: 0
m_PreserveAspect: 0
......@@ -24884,8 +24884,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 13
......@@ -24985,8 +24983,9 @@ Light:
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serializedVersion: 10
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......@@ -25092,6 +25091,7 @@ MeshRenderer:
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m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -25179,8 +25179,6 @@ MonoBehaviour:
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m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontSize: 13
......@@ -25206,7 +25204,6 @@ GameObject:
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m_Layer: 0
m_Name: Look At Driver Camera
......@@ -25273,14 +25270,6 @@ Camera:
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......@@ -25385,6 +25374,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -25616,8 +25606,6 @@ MonoBehaviour:
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m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: fef1a9fe7f531e6409204f5fcd2c020f, type: 3}
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......@@ -25789,8 +25777,6 @@ MonoBehaviour:
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m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 856b658055f8f5844a97ab9a875904f9, type: 3}
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......@@ -25864,8 +25850,6 @@ MonoBehaviour:
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m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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......@@ -25919,8 +25903,9 @@ Light:
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......@@ -26034,8 +26019,6 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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......@@ -26137,8 +26120,9 @@ Light:
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......@@ -26228,8 +26212,9 @@ Light:
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......@@ -26335,6 +26320,7 @@ MeshRenderer:
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m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -26422,8 +26408,6 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 13
......@@ -26501,8 +26485,6 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 13
......@@ -26580,8 +26562,6 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 14
......@@ -26711,8 +26691,9 @@ Light:
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serializedVersion: 10
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......@@ -26817,6 +26798,7 @@ MeshRenderer:
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m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -26904,8 +26886,6 @@ MonoBehaviour:
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m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 20
......@@ -26985,8 +26965,6 @@ MonoBehaviour:
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m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 14
......@@ -27056,6 +27034,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -27143,8 +27122,6 @@ MonoBehaviour:
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m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 14
......@@ -27222,8 +27199,6 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 14
......@@ -27301,8 +27276,6 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 18e91d23d5c068e4a9b5851bda2adc65, type: 3}
m_Type: 3
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......@@ -27368,6 +27341,7 @@ MeshRenderer:
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m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -27455,8 +27429,6 @@ MonoBehaviour:
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m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 14
......@@ -27534,8 +27506,6 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 13
......@@ -27614,8 +27584,6 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 0}
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......@@ -27699,6 +27667,7 @@ MeshRenderer:
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......@@ -27786,8 +27755,6 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 14
......@@ -27867,8 +27834,6 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontSize: 13
......@@ -27946,8 +27911,6 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 13
......@@ -28025,8 +27988,6 @@ MonoBehaviour:
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m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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......@@ -28080,8 +28041,9 @@ Light:
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......@@ -28196,8 +28158,6 @@ MonoBehaviour:
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m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 28
......@@ -28327,6 +28287,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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......@@ -28415,8 +28376,6 @@ MonoBehaviour:
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m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_FontData:
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m_FontSize: 13
......@@ -28658,6 +28617,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_Materials:
......@@ -28945,8 +28905,6 @@ MonoBehaviour:
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m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 13
......@@ -29016,6 +28974,7 @@ MeshRenderer:
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -29094,6 +29053,7 @@ MeshRenderer:
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -29172,6 +29132,7 @@ MeshRenderer:
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......@@ -29250,6 +29211,7 @@ MeshRenderer:
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
......
......@@ -166,6 +166,50 @@ AudioListener:
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m_Enabled: 0
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m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1475102663}
- component: {fileID: 1475102664}
m_Layer: 0
m_Name: Trriger (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
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Transform:
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1475102662}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.523, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6517492368537500524}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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BoxCollider:
m_ObjectHideFlags: 0
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m_PrefabAsset: {fileID: 0}
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m_IsTrigger: 1
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GameObject:
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......@@ -4543,6 +4587,7 @@ Transform:
- {fileID: 6517492369237765336}
- {fileID: 6517492368633367083}
- {fileID: 6517492369280401615}
- {fileID: 1475102663}
m_Father: {fileID: 6517492368474291627}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
......
......@@ -32,6 +32,7 @@ public class ShoulderVibrate : MonoBehaviour
{
if (carRigid.velocity.magnitude * 3.6f > minSpeed && shoulderOn == 1)
{
print("vibrate");
transform.Rotate(transform.forward,(UnityEngine.Random.Range(-1.5f, 1.5f) ) * (power + speedMultiply * carRigid.velocity.magnitude) * Time.deltaTime);
}
......
......@@ -8,9 +8,10 @@ public class Side : MonoBehaviour
// Start is called before the first frame update
/*
private void OnCollisionEnter(Collision other)
{
print("hi");
if (other.transform.root.tag == "Player")
{
other.transform.root.GetComponent<ShoulderVibrate>().shoulderOn = 1;
......@@ -31,9 +32,38 @@ public class Side : MonoBehaviour
private void OnCollisionStay(Collision collider)
{
// Debug.Log("col");
print(collider.transform.name);
if (collider.transform.root.tag == "Player")
{
collider.transform.root.GetComponent<ShoulderVibrate>().shoulderOn = 1;
}
}
*/
private void OnTriggerEnter(Collider other)
{
print(other.transform.name);
if (other.transform.root.tag == "Player")
{
other.transform.root.GetComponent<ShoulderVibrate>().shoulderOn = 1;
}
}
private void OnTriggerExit(Collider other)
{
print(other.transform.name);
if (other.transform.root.tag == "Player")
{
other.transform.root.GetComponent<ShoulderVibrate>().shoulderOn = 0;
}
}
private void OnTriggerStay(Collider other)
{
print(other.transform.name);
print(other.transform.name);
if (other.transform.root.tag == "Player")
{
other.transform.root.GetComponent<ShoulderVibrate>().shoulderOn = 1;
}
}
}
\ No newline at end of file
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